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Diablo 3 wizard build season 410/3/2023 ![]() Rank 1 wiz clear rn on NA is a 150 in 5:08 mins and the guy (Eljudnir, who is in my fl) also uses star pact with the meta tal rasha x aughild with smoldering core cubed. Star pact is the strongest rune in the game right now. Will rarely get to deal full arcane power star pact damage because we'll be teleporting around too much.Ĭleared a 130 with the same gems while facetanking everything. Also got +3 arcane power on crit off altar node and +4 arcane power on crit off source. The idea is to recover resource as fast as possible to deal star pact chunks for which we take templar with inspire over cheat death (won't need anyways, got 1.4b toughness at 18k int, just make sure to keep karini up) = +1.4 arcane power per second, astral presence for +2.5 arcane power per second, storm armor power of the storm for -3 arcane power per meteor cast and teleport and magic weapon conduit for +3 arcane power on hit. Resource cost reduction on shoulders, gloves, weapon, source and both rings if possible over int but hard to get, and a topaz in helm. Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. ![]() ![]() ( 6) Set: Attacks increase your damage by 2000% for 8 seconds. Attacking with Meteor reduces the cooldown of Teleport by 1 second. ( 4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 100% for 8 seconds. This only occurs if the Wizard has Meteor on their action bar, and the same meteor cannot happen twice in a row. ( 2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will grant immunity to that element and cause a Meteor of the same damage type to fall from the sky.
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